Tuesday, October 13, 2009

Get Ready -- the iPod Touch is About to Destroy Sony & Nintendo.

By Iain McEvoy

Thanks to their just-announced upgrade to the iPod touch, Steve Jobs and Apple have really made their priorities clear -- they're out to get the Nintendo DS and Sony's PSP. Sure, the iPhone and the Touch aren't made specifically for messing around with games, but they do contain a ton of them, and Apple's most recent television commercials reflect this fact.

So with that in mind, here come 5 crucial reasons Apple is going to make a huge impact on mobile, handheld gaming in the future.

#5: The App Store Keeps Growing Like Crazy.

Although selling your games through traditional brick-and-mortar retail stores can get you a lot of profit, doing it through the App store is easier, involves far less overhead, and means anyone can download and buy your game within seconds.

A better straight-download system has yet to be invented, and publishers know this.

#4: A New List Means the Big Games Are Seen More Often.

Many developers felt their bigger projects were getting lost in the shuffle by not being priced at $0.99, which drove down quality and meant more focus on little, short games. Apple's new 'profitable' list has changed that entire pattern.

This is nothing but good news for everyone involved.

#3: Most Major Game Developers Are Working for the iPhone.

You've got EA working for them, GameLoft developing a serious number of great smaller games, and basically every major game developer that isn't, say, Nintendo or Sony, is currently developing for the iPhone.

Every day, more developers are coming to the realization that the iPhone platform is excellent and realistic when it comes to making money, and they're starting up development teams.

#2: Innovative Controls Ensure Innovative Games, Too.

While it lacks a traditional method of touch-control due to its screen, the platform has already forced the invention of dozens of other types of games. Heard of Flight Control?

There is simply nothing like this on other platforms (well, Nintendo's DS has a few similar things going), and dozens of new innovations on how to control games are coming out every day.

#1: Big Numbers Mean Big Games.

Because of the market saturation that Apple's platform is reaching, it's drawing more and more of the big names to its games division, meaning it is emerging as a true competitor to Nintendo and Sony, and could easily leapfrog them.

The App store is continuously expanding in size and capacity, just recently hitting 2 billion downloads, and with Apple's rigorous standards, things are only going to get better.

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